Principal Projects
My Portfolio
Le Dernier Courrier – 2025
Master 1 Project (ENJMIN) – 3 Months – Team of 8
Post : Game Designer & Audio Designer
Game Design & Narrative : Designed and documented gameplay systems, 3Cs, and open-world building in tandem with the art department. Wrote interactive dialogue and structured the narrative branching in Twine, collaborating closely with a Narrative Designer.
Audio Design : Defined the audio artistic direction, created sound assets (SFX, voiceover, and music), and integrated audio systems in direct collaboration with the programming team.
A Dual Ascent – 2024
Bachelor’s Year 3 Side Project (ESRA x RUBIKA) – 3 Months – Team of 15
Post : Audio Designer
Audio Design : Led the audio artistic direction and created original sound assets (SFX, foley, and atmospheres). Used a hybrid production approach, blending studio recordings, sound libraries, and synthesis. Responsible for audio system integration and implementation in collaboration with the programming team.
EXPERIENCE
MY RESUME
2024 – 2026
Personal Projects
An analytical video exploring the balance of silence and noise in game, questioning modern gameplay structures through the lens of minimalist design in Shadow of the Colossus
2024
Job Experience
Otherskin
Aurae Studios x Game Atelier
August 2024
Created FX and world ambiances using Pro Tools and Unreal 5. Focused on Sound, Voice Design and technical implementation to build an immersive sonic environment.
Jack & Flo
Aurae Studios x Studio Geppetto
August 2024
Sound design and implementation for a « theater-style » VR animation. Used Pro Tools, Wwise, and Unity to create spatialized audio that reacts to the player’s head movements.
League of Legends
HiFi-Génie Productions x Riot Games
April 2024
Responsible for cleaning and polishing voice assets using iZotope RX and Audition. Focused on technical consistency and high-quality processing for final game integration.
Other Projects
GAME JAMS
GMTK 2025
Photon 0v0 – Team of 4
4 Days : July 30th – August 3rd
Audio Rank : 2124/9573
This game is a 2D platformer where you control a photon travelling through printed circuit board but warning ! You have a limited time to finish the level ! If the timer reaches 0, you will go back in time where you started !
ENJAM 2024
Night Visitors
2 Days : October 30th – October 31th
No Rating
A quick 48h project for the ENJMIN « Trick or Treat » jam. Developed in Unity & FMOD, I focused on the atmosphere by managing the voice-overs, sound effects, and music composition and integration.
Technical Jams
ENJMIN 2024
Falling
2 Days : September 26th – September 27th
No Rating
A JavaScript experiment made with 4 classmates using the P5.JS library. I handled the music creation and scripted the audio triggers to make the sound react to the code.












